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Touch UI ​

This page applies to iOS and Android touch devices.

Navigation Mode

AA Mode ​

AA Mode

UI Index ​

No.ControlPrimary use
1Function PanelOpen the MAIN, NAV, HUD, and MISC function panels
2Mode SwitchSwitch between NAV and AA modes
4Main MenuOpen aircraft setup, preferences, and mission options
5Input IndicatorShow control inputs and trim positions
6Landing Gear SwitchExtend or retract the landing gear
7Flaps SwitchExtend or retract the flaps
8ThrottleAdjust thrust; switch to single-engine throttle control
9Throttle Mode SwitchSelect manual, IAS-follow, or on-speed AoA throttle mode
10Speed Brake SwitchExtend, stop, or retract the speed brake
11Show MFDHold to focus the cockpit view on the VSD or MPCD
12Show Tac MapShow the in-flight tactical map
13Paddle SwitchHold to temporarily disconnect autopilot
14Floating MFDMonitor up to three floating MFDs without changing view
15RudderControl rudder, nosewheel steering, and wheel brakes
16PadlockLock the camera view onto a nearby entity
17Camera Switch MenuCycle camera views or open the camera menu
18CursorMove the VSD/SIT cursor and designate targets
19Castle SwitchSelect the active sensor (SOI) and manage display pages
20Status BarShow FPS, wind, aircraft weight, time, and autopilot status
21Chaff/Flare ReleaseRelease chaff and flares
22Master Arm SwitchEnable weapon firing
23Gun TriggerFire the selected gun
24Weapon Select SwitchSelect weapon categories and cycle missiles
25Antenna ElevationAdjust radar antenna elevation
26Coolie SwitchManage track designations and PDT in TWS mode
27Weapon ReleaseRelease the selected missile or store
28Auto Acquisition SwitchToggle STBY/LRS, cycle auto-acquisition modes, or activate FLOOD
30Touch stickControl aircraft pitch and roll
31TrimAdjust aircraft trim

Detailed Explanation ​

1. Function Panel ​

Function Panel

Long-press or double-tap to activate the temporary function touch panel. The panel has 4 tabs:

Touch Panel MAIN
MAIN
Touch Panel NAV
NAV
Touch Panel HUD
HUD
Touch Panel MISC
MISC

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2. Mode Switch ​

Mode Switch

Switch between Navigation mode and AA (air-to-air) mode.

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3. UI Element Edit ​

UI Element Edit

Enter UI element edit mode. In this mode, selecting a UI element shows a brief function hint. You can move UI elements to your preferred positions, and the system saves them persistently.

To enter quickly, tap an empty area of the screen four times in rapid succession. You can also enter this mode from the main menu.

UI Element Edit Tips

UI Element Edit MFD Controls

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4. Main Menu ​

Main Menu

Open the main game menu, including:

  • Aircraft Setup: Open the player aircraft setup UI
  • Preferences: Open the game preferences UI
  • Weather / Time: Open weather and time setup UI
  • Tac Map: Open tactical map
  • Tactical: Open the tactical menu to communicate with friendly forces and issue commands to your wingmen
  • Freeze / Resume: Toggle the dynamic pause system; it pauses flight dynamics while allowing other components to continue operating
  • Playback: Enter replay mode
  • Restart: Restart current mission
  • Calibrate Gyro: Calibrate the gyroscope
  • UI Editor: Enter UI element edit mode
  • Quit: Quit current mission

Main Menu

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5. Input Indicator ​

Input Indicator

Displays current player input and flight-control output data, including pitch, roll, rudder, and throttle. This data is available in replay.

  • The diamond represents your control input.
  • The circle represents trim.

When flying the F-15C, the trim circle may move even when you are not making manual trim inputs. This is because the PTC automatically adjusts trim.

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6. Landing Gear Switch ​

Landing Gear Switch

Controls landing gear up/down. Landing gear must be lowered below 250 knots; lowering above 250 knots will damage the gear.

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7. Flaps Switch ​

Flaps Switch

Controls flap up/down.

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8. Throttle ​

Throttle

Throttle input range is from idle to max afterburner. Dragging continuously to the right for 2 seconds switches to single-engine throttle control mode.

Single Throttle

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9. Throttle Mode Switch ​

Throttle Mode Switch

This is a three-position switch:

  • Bottom: Manual mode.
  • Middle: IAS follow mode. In this mode, move the throttle to set target IAS, and flight control follows automatically.
  • Top: On-speed AoA follow mode. In this mode, throttle automatically holds on-speed AoA, useful for beginner landings.

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10. Speed Brake Switch ​

Speed Brake Switch

This is a three-position maintained switch:

  • Center: Speed brake stop.
  • Up: Deploy speed brake.
  • Down: Retract speed brake.

Its logic is similar to a car power-window switch, but it does not auto-return to center.

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11. Show MFD ​

Show MFD

In cockpit camera view, holding either of these two buttons locks the camera to the corresponding display. At this time, your right thumb can operate the cursor and other function buttons. The two images below show the corresponding viewing angles.

VSD View

MPCD View

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12. Show Tac Map ​

Show Tac Map

Show the runtime tactical map.

Runtime Tac Map

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13. Paddle Switch ​

Paddle Switch

When autopilot is on, holding this button temporarily disconnects autopilot.

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14. Floating MFD ​

Floating MFD

Displays MFD information in a floating overlay above the flight view, so you can monitor the display without changing the current camera view.

You can display up to 3 floating MFDs at once and adjust their size. On large-screen devices such as an iPad, consider displaying multiple MFDs to monitor different information simultaneously.

Floating MFDs remain visible and require continuous rendering, so displaying several at once increases the rendering load. Using multiple floating MFDs simultaneously is not recommended on older or less powerful devices.

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15. Rudder ​

Rudder

Drag left/right to control rudder and nosewheel steering. Drag up to control main gear wheel brakes, and the sensor or weapon cage/uncage switch.

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16. Padlock ​

Padlock

Used for automatic view lock. If other entities are near your aircraft, holding this button locks view to that entity. If multiple entities exist, hold padlock with the right hand and double-tap blank area with the left hand to switch to the next entity.

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17. Camera Switch Menu ​

Camera Switch Menu

Used to switch camera positions:

  • Single tap: Automatically switch to the next camera position.
  • Hold: Open camera menu. Keep holding and drag to target camera position, then release to switch.

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18. Cursor ​

Cursor

Controls the cursor on VSD and SIT screens. Double-tap this button to manually designate a target.

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19. Castle Switch ​

Castle Switch

Used to manage displays and SOI (sensor of interest):

  • castle up: Switch SOI between VSD and SIT; subsequent cursor control applies to the current SOI.
  • When VSD is SOI:
    • castle right: Switch MPCD to the stores management page.
    • castle left: Switch back to the SIT display page.
  • When SIT is SOI:
    • castle right: Switch to non-center mode.
    • castle left: Switch to expanded mode.
    • castle down: Switch to flight-group mode (this mode fixes display range to 5 NM).

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20. Status Bar ​

Status Bar

From right to left, the status bar shows:

  • Game FPS
  • Wind speed (knots)
  • Wind direction (relative to line of sight)
  • Player aircraft gross weight
  • Game time
  • Autopilot on indicator

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21. Chaff/Flare Release ​

Chaff/Flare Release

Release logic:

  • Tap: Release 1 chaff and 1 flare.
  • Flick up: Release 1 chaff.
  • Flick down: Release 1 flare.
  • Flick left: Release 5 chaff and 5 flare.
  • Flick right: Release 10 chaff and 10 flare.

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22. Master Arm Switch ​

Master Arm Switch

Before firing weapons, this switch must be set to ON.

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23. Gun Trigger ​

Gun Trigger

When the currently selected weapon is gun, tap to fire.

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24. Weapon Select Switch ​

Weapon Select Switch

Flick up/down to switch among AAM (advanced medium-range missile), MRM (medium-range missile), SRM (short-range missile), and GUN; flick left/right to cycle through missile entities.

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25. Antenna Elevation ​

Antenna Elevation

When radar is in LRW/TWS mode, this controls pitch reference for antenna scan.

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26. Coolie Switch ​

Coolie Switch

In TWS mode, the Coolie switch controls track designations and the primary designated target (PDT).

  • Up: Automatically designate all track files and assign a PDT, or cycle the PDT through all track files.
  • Down: Cancel all designations.

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27. Weapon Release ​

Weapon Release

Releases the currently selected missile or store when master arm is ON and the selected weapon is ready. For air-to-air missiles, confirm target source, range cue, and aircraft attitude before pressing. This button is separate from the gun trigger.

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28. Auto Acquisition Switch ​

Auto Acquisition Switch

Interaction behavior:

  • Tap: Toggle the radar between STBY and LRS modes.
  • Swipe up: Cycle through the automatic-acquisition modes in this order: SS → VS → BST → LR BST → SS.
  • Swipe up and hold: Activate FLOOD mode.

Automatic-acquisition modes:

  1. SS — Supersearch: Scans a 20° × 20° area within the HUD field of view using a six-bar pattern and automatically locks the first detected target from 500 ft to 10 NM.
  2. VS — Vertical Scan: Scans from 5° to 55° above the fuselage reference line over 7.5° of azimuth, with automatic lock-on from 500 ft to 10 NM.
  3. BST — Boresight: Searches along the radar boresight line; place the target inside the 4° HUD steering circle. Acquisition range is 500 ft to 10 NM.
  4. LR BST — Long-Range Boresight: Searches along the radar boresight line using a 2.5° HUD steering circle, from 3,000 ft to 40 NM.

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30. Touch stick ​

Drag the touch stick to control aircraft pitch and roll.

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31. Trim ​

Use this control to adjust aircraft trim.

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