Platform and Multiplayer Roadmap
RedFlagSim is being designed as one simulation experience that can grow across multiple device classes without splitting its community.
Platform Sequence
Development will proceed in this order:
- iOS and Android establish the mobile simulation, controls, and live-service foundation.
- Apple and Meta VR devices extend the cockpit interaction model into immersive platforms.
- PC and Mac bring the simulation to desktop hardware and established flight-control peripherals.
- Console editions follow after the shared systems and control model are ready for certification and release.
Shared Multiplayer
Once online multiplayer is available, supported devices are planned to connect to the same multiplayer ecosystem. Matchmaking, shared sessions, player identity, and progression should work across platforms wherever platform policies allow.
The goal is not merely to publish separate ports. It is to preserve one consistent simulation, training system, and community as RedFlagSim reaches new hardware.